Documentation should be searchable.
When gameplay meets UI.
One of TFT's best tricks is something I call
Instant UI. Instant in the sense that every button press outputs its result immediately.
Take the Reroll button. When the Reroll button is pressed, your pool of champions refreshes.
You trigger the click, two gold gets deducted, and the current pool of champions gets replaced with 5 new ones.
No animations, no delays, no confirmation boxes.
It just happens instantly.
This lack of animations isn't because of some lack of budget or laziness on the part of the devs. Rather, it's a deliberate choice.
A choice to maximize responsiveness so that the game is never in the way of the Player's decision-making.